Pokemon Pokopia Has a 20-40 Hour Runtime & Post-Game Content

Pokemon Pokopia is one of my most highly anticipated video game releases of the year. I mean, it’s everything Pokemon fans could possibly want, right? You get to live on an island with Pokemon and do all sorts of cute farming and life sim stuff with them. In a recent interview, Pokemon Pokopia director Takuto Edagawa provided more details on how long it’ll take to beat the game and what we can expect from it content-wise.

According to the interview, Pokemon Pokopia will take around 20 to 40 hours to beat, on average. In addition to that, Edagawa also stated that there will be more content to look forward to even after the credits roll.

Edagawa states that the point of the game is to live on an island with Pokemon and enjoy that experience with them. It isn’t necessarily about the main story or rushing to the end credits, but how long it takes to reach that end point will largely depend on how players play the game. Edagawa also stated that he believes “that players are encouraged to and will be motivated to continue to play the game” after the credits have rolled.

From what we’ve seen of the game so far, it’s very reminiscent of something like Dragon Quest Builders, which I largely saw as Dragon Quest Minecraft, but with more of a story focus. After beating that game, though, there’s still plenty of sandbox fun to have. I imagine that’ll be the case with Pokemon Pokopia too, where you’ll get to continue developing your island and building things together with your Pokemon helpers. It’s not unusual for a Pokemon game to feature post-game content either, as even most mainline entries tend to continue the story after the credits roll.

Pokemon Pokopia is set to be released for the Switch 2 on March 5.

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Zhiqing Wan
Zhiqing Wan
Zhiqing began her video game journey in 1996, when her dad introduced her to Metal Gear, Resident Evil, and Silent Hill — and the rest, as they say, is history. She was an editor at The Escapist, Destructoid, and Twinfinite before starting up Retcon.

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