Divinity: Original Sin 2 Gets a Free Upgrade for PS5, Xbox, & Switch 2

Dammit Larian, I had only just started my fourth playthrough of Baldur’s Gate 3 after that awesome (and equal parts gruesome) trailer for Divinity, and now you’re dropping this on me? Anyway, Larian Studios has just announced and release a free performance upgrade for Divinity: Original Sin 2 on consoles.

You can check out the trailer for yourself down below:

Essentially, if you have an older version of the game (on PS4, Switch, or Xbox), you’ll now be able to download a free upgrade pack for it on those respective storefronts. What does the upgrade pack entail, you ask? It’s nothing too crazy, just a resolution and framerate upgrade. However, for folks who are getting the Switch 2 upgrade, this is pretty exciting.

If you recall, the Switch version of Divinity: Original Sin 2 was pretty rough. The textures and graphics were jagged and muddy, and the framerate wasn’t even consistent. I’ve just downloaded and installed the Switch 2 upgrade pack myself and can confirm that it’s a huge improvement. Framerate is locked to 30fps in handheld mode, and 60fps when docked. The graphics look a lot cleaner, though it’s worth pointing out that it may still be a little hard to read all the text on the smaller Switch 2 screen. Still, there’s cross-save functionality between the Switch 2 and PC versions, and since I have em both, this works for me.

I reviewed Divinity: Original Sin 2 for Twinfinite when it first launched eight years ago and absolutely fell in love with it. This was my first, proper introduction into the world of CRPGs after failing to get into them so many times before. Larian has previously stated that you won’t need to play the two Original Sin games to enjoy the new Divinity, but you’ll certainly get a lot more out of the game if you do.

Divinity: Original Sin 2 is now available for PC and consoles.

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Zhiqing Wan
Zhiqing Wan
Zhiqing began her video game journey in 1996, when her dad introduced her to Metal Gear, Resident Evil, and Silent Hill — and the rest, as they say, is history. She was an editor at The Escapist, Destructoid, and Twinfinite before starting up Retcon.

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