All Cards in Pokemon TCG Pocket Celestial Guardians So Far

Celestial Guardians is the third official card expansion for Pokemon TCG Pocket. This expansion will be centered around the Alola region from Pokemon Sun and Moon, so you can expect some Alolan variants to show up. Without further ado, here’s a full list of all cards available in Pokemon TCG Pocket‘s Celestial Guardians expansion.

Pokemon TCG Pocket Celestial Guardians Card List

Listed below are all of the cards confirmed to be in the Celestial Guardians pack, including their stats and abilities.

CardTypeStats and Abilities
Solgaleo ExMetal180HP

Rising Road (Ability): Once during your turn, if this Pokemon is on your Bench, you may switch it with your Active Pokemon.

Sol Breaker (2 Metal Energy): 120 damage. This Pokemon also does 10 damage to itself.

Weakness: Fire
2 Retreat Cost
Lunala ExPsychic180HP

Psychic Connect (Ability): Once during your turn, you may move all Psychic Energy from 1 of your Benched Pokemon to your Active Pokemon.

Lunar Blast (1 Psychic, 2 Colorless Energy): 100 damage.

Weakness: Dark
1 Retreat Cost
Alolan Raichu ExElectric140HP

Psychic (3 Colorless Energy): 60+ damage. This attack does 30 more damage for each Energy attached to your opponent’s Active Pokemon.

Weakness: Fighting
1 Retreat Cost
Alolan MarowakFire110HP

Burning Bonemerang (2 Fire, 1 Colorless Energy): 70x damage. Flip 2 coins. This attack does 70 damage for each heads. If at least 1 of them is heads, your opponent’s Active Pokemon is now Burned.

Weakness: Water
2 Retreat Cost
Rowlet v1Grass60HP

Leafage (1 Grass Energy): 20 damage.

Weakness: Fire
1 Retreat Cost
Rowlet v2Grass60HP

Skill Dive (1 Grass Energy): This attack does 10 damage to 1 of your opponent’s Pokemon.
Litten v1Fire60HP

Heat Tackle (1 Fire Energy): This Pokemon does 10 damage to itself.

Weakness: Water
1 Retreat Cost
Litten v2Fire60HP

Scratch (1 Fire Energy): 20 damage.

Weakness: Water
1 Retreat Cost
Popplio v1Water60HP

Water Gun (1 Water Energy): 20 damage.

Weakness: Lightning
1 Retreat Cost
Popplio v2Water60HP

Sing (1 Colorless Energy): Your opponent’s Active Pokemon is now Asleep.

Weakness: Lightning
1 Retreat Cost
Alolan MeowthDark60HP

Scratch (1 Dark Energy): 20 damage.
Alolan VulpixWater60HP

Call Forth Cold (1 Water Energy): Take 1 Water Energy from your Energy Zone and attach it to this Pokemon.

1 Retreat Cost
Oricorio P’au StylePsychic70HP

Dazzle Dance (2 Psychic Energy): 40 damage. Your opponent’s Active Pokemon is now Confused.
Oricorio v2 Sensu StylePsychic70HP

Spiteful Dance (1 Psychic Energy): 20+ damage. If any of your Pokemon were Knocked Out by damage from an attack during your opponent’s last turn, this attack does 60 more damage.

1 Retreat Cost
LillieSupporterHeal 60 damage from 1 of your Stage 2 Pokemon.
Rare CandyItemChoose 1 of your Basic Pokemon in play. If you have a Stage 2 card in your hand that evolves from that Pokemon, put that card onto the Basic Pokemon to evolve it, skipping the Stage 1. You can’t use this card during your first turn or on a Basic Pokemon that was put into play this turn.
Rotom DexItemLook at the top card of your deck. Then, you may shuffle your deck.
IlimaSupporterPut 1 of your Colorless Pokemon that has damage on it into your hand.
KiaweSupporterChoose 1 of your Alolan Marowak or Turtonator. Take 2 Fire Energy from your Energy Zone and attach it to that Pokemon. Your turn ends.
LanaSupporterYou can use this card only if you have Araquanid in play. Switch in 1 of your opponent’s Benched Pokemon to the Active Spot.
MallowSupporterHeal all damage from 1 of your Shiinotic or Tsareena. If you do, discard all Energy from that Pokemon.
SophoclesSupporterDuring this turn, attacks used by your Alolan Togedemaru do +30 damage to your opponent’s Active Pokemon.
AcerolaSupporterChoose 1 of your Palossand or Mimikyu that has damage on it, and move 40 of its damage to your opponent’s active Pokemon.

Do note that this list is a work in progress. Once the expansion releases on April 30, we’ll have more detailed information on the rest of the cards and their respective packs.

Best Cards in Celestial Guardians

A trailer still for Pokemon TCG Pocket Celestial Guardians. Two cards side by side with an ocean backdrop.
Image via DeNA

It’s a little too early to say definitively which are the best cards to pull from Celestial Guardians. However, we can speculate.

Just from the revealed list so far, I’d say Rare Candy and Acerola are the ones to keep an eye out for. Depending on how viable Mimikyu and Palossand are, Acerola could be seriously dangerous. Imagine healing damage from your Pokemon and transferring that damage over to your opponent? That’s pretty nuts. Rare Candy is a great one for obvious reasons too. Right now, the problem with Stage 2 evolutions is their inconsistency. With Rare Candy, though, you can bypass the Stage 1 evolution immediately, and ramp up your strategy.

That’s my take on the best cards in Celestial Guardians for now. As always, I’ll have updated information once I get my hands on the cards and play around with them. But for now, those are all of the cards you can expect to see in Celestial Guardians in Pokemon TCG Pocket.

Zhiqing Wan
Zhiqing Wan
Zhiqing began her video game journey in 1996, when her dad introduced her to Metal Gear, Resident Evil, and Silent Hill — and the rest, as they say, is history. She was an editor at The Escapist, Destructoid, and Twinfinite before starting up Retcon.

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