Diablo II: Resurrected Gets a Surprise Expansion Launch Today, Adding the Warlock Class

Blizzard Entertainment hosted its Diablo 30th Anniversary Spotlight showcase today, outlining all of the new Diablo content we can look forward to over the next few months. We already knew that the Lord of Hatred expansion for Diablo IV would be coming in April, but what I didn’t expect was the surprise drop of a new expansion for Diablo II: Resurrected.

Today, Blizzard announced the Reign of the Warlock expansion for Diablo II: Resurrected, marking the game’s first major update and playable class in over 25 years. The expansion is live now, and retails for $24.99. Here’s what you can expect from it:

  • Introducing the Warlock: A class whose power is forged in the fires of Hell, that is focused on demon summoning, binding and transformation to dominate the battlefield.
  • New Endgame Challenge: Earn consumables and choose which acts are Terrorized, cranking up difficulty and rewards to their peak. Conquering Terrorized Act bosses in Hell difficulty may unveil one of five mystical statues. Combine them to unlock a punishing new boss battle, the Colossal Ancients, designed to push your skills and builds to the next level.
  • Quality-of-Life UpdatesReign of the Warlock is enhanced with the addition of loot filters, advanced stash tabs, and an all-new Chronicle system to track your treasure-hunting legacy and gain new rewards after completion.

When I played Diablo II: Resurrected for the first time, I liked it well enough but thought it felt just a little bit too archaic for my liking, especially having been properly introduced to the series with Diablo III and IV. That being said, I thoroughly enjoyed how dark and gothic everything felt, and wished that its follow-ups could’ve retained that vibe. I don’t know if Reign of the Warlock‘s updates could be enough to lure me back in, but I’m certainly ready to try.

Diablo II: Resurrected is now available for PC and consoles.

Zhiqing Wan
Zhiqing Wan
Zhiqing began her video game journey in 1996, when her dad introduced her to Metal Gear, Resident Evil, and Silent Hill — and the rest, as they say, is history. She was an editor at The Escapist, Destructoid, and Twinfinite before starting up Retcon.

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