The Hundred Line: Last Defense Academy Could Get Even More Endings Via DLC

As someone who’s been hankering for a good visual novel to really sink into, The Hundred Line: Last Defense Academy (mostly) filled that void for me. I wish it was just a little more Zero Escape than Danganronpa, but hey, I’ll take what I can get.

Hundred Line was really well-received by fans though, so it shouldn’t be surprising to hear that Too Kyo Games is working on implementing some bug fixes and adding improvements to the game. What is surprising, however, is the fact that game director Kazutaka Kodaka (and the creator of Danganronpa) has stated that he’s interested in releasing DLC for the game that covers even more new routes.

For the uninitiated, The Hundred Line: Last Defense Academy is a visual novel that looks a hell of a lot like Danganronpa. It also has 100 endings. Yes, you read that right. And they’re not just silly throwaway endings either. Most of them actually provide some sort of closure to the characters, though yes, there is sort of a true ending that you can reach. Still, the 100 endings are the game’s most impressive feat, as they all feel weighty and important.

The idea that we could get even more new routes and endings is pretty insane, especially since I think the story has been pretty well-covered at this point. If it comes to fruition, it’ll certainly be interesting to see where Kodaka decides to take the narrative.

The Hundred Line: Last Defense Academy largely takes place in a school-like setting where several teenagers have been granted a power called hemoanima. With this power, they must fend off enemies in tactical RPG battles and survive for 100 days. Of course, nothing is ever as it seems, and there are plenty of fun twists and turns to look forward to in the story. Over the course of the game, the protagonist Takumi can spend time with his fellow classmates to learn more about them, and also level up his own stats in the process.

The Hundred Line: Last Defense Academy is now available on Switch and PC.

Zhiqing Wan
Zhiqing Wan
Zhiqing began her video game journey in 1996, when her dad introduced her to Metal Gear, Resident Evil, and Silent Hill — and the rest, as they say, is history. She was an editor at The Escapist, Destructoid, and Twinfinite before starting up Retcon.

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