Interviews

Gabe Kunda on Bringing Blade to Life in Marvel Rivals & the Unique Challenges of Voice Acting (Interview)
As a long-time fan of both comic books and games, getting the call that he'd be voicing Blade in Marvel Rivals felt like a...

The Secret of Weepstone Revives the Art and Feel of Old-School D&D (Interview)
Sometimes, certain games can capture and embody a feeling of nostalgia while modernizing it – and I’m not talking about remasters or remakes. I’m...

How Sunderfolk Is Evolving for Co-op & Solo Campaigns (Interview)
This year, we’ve seen several successful cases of developers prioritizing co-op in their vision for a game. The co-op spirit is alive and well...

How RACCOIN, A Game About Watching a Machine Push Coins, Came to Life (Interview)
In the past decade, we've seen that the simplest ideas can often pave the way for the most compelling games to take shape. Balatro...
Gabe Kunda on Bringing Blade to Life in Marvel Rivals &...
As a long-time fan of both comic books and games, getting the call that he'd be voicing Blade in Marvel Rivals felt like a...
The Secret of Weepstone Revives the Art and Feel of Old-School...
Sometimes, certain games can capture and embody a feeling of nostalgia while modernizing it – and I’m not talking about remasters or remakes. I’m...
How Sunderfolk Is Evolving for Co-op & Solo Campaigns (Interview)
This year, we’ve seen several successful cases of developers prioritizing co-op in their vision for a game. The co-op spirit is alive and well...
How RACCOIN, A Game About Watching a Machine Push Coins, Came...
In the past decade, we've seen that the simplest ideas can often pave the way for the most compelling games to take shape. Balatro...
Discussing Video Game Preservation With Rock It Games CEO Michael Devine...
When I was around 12 or 13 years old, I had a trifecta of PS2 video games I was obsessed with. Among them were...
